People Recycle More in Green Buildings

Researchers at UBC have studied the recycling behaviour of people who work in green buildings to those who don’t and found that – regardless of their past habits – people in green buildings recycle more. This is really nifty because it proves that design of an interior space alone can impact how people recycle and the efficiency of waste management.

“Design can absolutely influence people,” Susan Gushe, a principal with the firm, told CBC News.

She says there are several things designers take into consideration when integrating recycling and garbage receptacles into buildings, such as:

  • Locating them in areas where people are likely to use them, such as the CIRS’s kitchenettes.
  • Making bins easy to access for patrons and maintenance staff.
  • Clearly labelling bins.
  • It’s also important to make the recycling hubs look good, she said.

“Do you want to see great big bins out in the corridor? No, not really,” says Gushe. “You want to integrate the utilitarian things in a building into the fabric of the building, so that you don’t have this really ugly stuff sitting out there.”

Read more at CBC.

A Look at Happiness Through Design

The Design Exchange in Toronto has invited Stefan Sagmeister to explore what happiness is all about. The artist has done some great album artwork and is now exploring how to bring happiness via stats and images. It looks like a good show!

In the spirit of design week, join us at the DX for Stefan Sagmeister: The Happy Show. Running until March 3rd, the site-specific exhibition has “hijacked” the DX and converted it into a happy place complete with bright yellow walls upon which Sagmeister’s very own maxims for happiness have been personally handwritten. From the restrooms to the elevators, no surface has remained untouched. Grab a friend or two, celebrate design and be happy!

If you’re in Toronto and want to know about happiness head on down to the Design Exchange to check it out.

What’s in a Lot?

Here’s a challenge from Eran Ben-Joseph: name a great parking lot.

Couldn’t do it, could you? Neither could I, and neither could Ben-Joseph. In a new book ReThinking a Lot: The Design and Culture of Parking he explores the horribleness of all that space that car drivers demand. If you look at North American cities in the 60s and 70s all you’ll see is a giant slab of pavement for automobiles instead of people. Today, those cities are dealing with the car-created destruction.

Where’s the good news in this? Well, Ben-Joseph’s book is all about finding ways to make these wastes of space practical and helpful to the areas around them. Some solutions might be to design a parking lot to serve the local community or to make these parking spots actually green.

So what can be done to make parking lots greener and better integrated into their civic surroundings? Ben-Joseph recommends a menu of ideas to improve parking lots according to their settings — which he regards as “a healthier approach to planning, rather than giving prescriptive ideas about how to design them.”

For one thing, planners might simply plant trees throughout parking lots, as the architect Renzo Piano did at Fiat’s Lingotto factory in Turin, Italy. Low-use parking lots need not be entirely paved in asphalt, either: Miami’s Sun Life Stadium features large areas of grass lots that are environmentally better year-round.
“The whole space does not have to be designed the same way,” Ben-Joseph says. “Overflow parking can be designed differently, and not paved with asphalt.”

Lots can also incorporate green technology. Some parking spaces in Palo Alto, Calif., have charging stalls for electric vehicles. A Walmart parking lot in Worcester, Mass., has 12 wind turbines that generate clean electricity for the store. The Sierra Nevada Brewery parking lot in Chico, Calif., has solar panels built into its lattice structure.

Read more at Physorg.

Board Game Jam 2012

Board Game Jam is happening in Toronto February 25-26! If you’ve ever wanted to make a game then this is a place to start!

Here’s a special challenge to Things Are Good readers: make a game that is designed to educate or empower people to make the world a better place. If you do, find me at the event and I’ll post all the good games later on!

Board Game Jam
Board Game Jam

At the same time, even while videogames seem to occupy the headlines, the world of board gaming is seeing a resurgence in some smaller part of our collective consciousness. All the hipsters know how to play Settlers of Catan, and Snakes & Lattes seems to be packed every single day. If you ask me, it’s part of some broader reconnection to real social interaction in so-called “meatspace,” but I’ll spare you the philosophizin’.

The point is that board games are both wonderfully accessible and quite deep. Everyone can intuitively understand the basics of what goes into making a board game. On a mechanical level, it’s simple arts and crafts. For people looking to be creative, that can be a great change from making a film or any kind of digital media, which require significant technical knowledge and a team of specialists. But making a board game can be lead you down a rabbit-hole into a world of rich creative exploration and sophisticated design. Like the best games of any sort, making a board game is both easy to learn, and tough to master.

Board Game Jam is a low-barrier way to enter the world of gamemaking, and have fun doing it.

Check out Board Game Jam!

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