A New Zealand School Abandons Rules, Ends Bullying

Having zero tolerance policies in schools is a truly horrible way to treat children. It can blunt curiosity and punish severely for minor infractions, combine such oppressive control with bizarre rules (like no playing schoolyard games) and you’ll bored, agitated and disengaged kids. When children aren’t able to express themselves in more traditional ways (like play), they tend to lash out.

With all of that in mind, a school in Aukland decided to toss out the rules. The results were a decrease in bullying and an increase in attentive learning!

Instead of a playground, children used their imagination to play in a “loose parts pit” which contained junk such as wood, tyres and an old fire hose.

“The kids were motivated, busy and engaged. In my experience, the time children get into trouble is when they are not busy, motivated and engaged. It’s during that time they bully other kids, graffiti or wreck things around the school.”

Parents were happy too because their children were happy, he said.

But this wasn’t a playtime revolution, it was just a return to the days before health and safety policies came to rule.

AUT professor of public health Grant Schofield, who worked on the research project, said there are too many rules in modern playgrounds.

“The great paradox of cotton-woolling children is it’s more dangerous in the long-run.”

Society’s obsession with protecting children ignores the benefits of risk-taking, he said.

Read more at tvnz.

100in1Day Spreads to More Cities

On June 7th Toronto will be one of many cities having an intervention. 100in1Day is being brought to Toronto through the efforts of Evergreen meaning that Toronto will join many other cities in random acts artiness. 100in1Day uses art and other fun activities to break the routines and everyday sameness that may people get attuned to in urban centres.

The event is called “100 in 1 Day.” It is a global initiative with a lofty ambition: To shake the urban masses out of complacency, and compel residents to do 100 little things, dubbed “interventions,” to improve their city in one day.
Since it was started by a group of Danish and Colombian students in Bogota in 2012, the event has been replicated in a more than a dozen cities around the world. Interventionists in Copenhagen, Cape Town and Montreal have beautified abandoned phone booths, high-fived strangers in the subway and offered free bike tours to seniors. Toronto, Vancouver and Halifax are expected to join the list of cities participating this year.

Read more

Thanks to Aurelia

Beer Brings Bonus to Businesses

Something exciting is happening in Cleveland and it’s that beer is bringing a bountiful amount of success to a failing neighbourhood. Great Lakes Brewing Company (not to be confused with GLB in Toronto) is one of many brewers that are drawing people and jobs back into the core of Cleveland. What’s happening there is not unique to Cleveland and similar success can be found all over North America.

Call it a “brewery incubation system,” says Benner, one that provides space, equipment and start-up assistance for hobbyists itching to hit the beer big leagues. “We’re bridging the gap between the home and pro brewer.”

Platform’s brewhouse will also house an onsite taproom, meaning patrons will be able to sample a seasonal lineup of beers in the very space in which they’re brewed. “It’s a manufacturing place where you can have a beer,” says Benner. “People are going to feel a connection to their product.”

The business model is not all that unusual, he believes. Benner estimates that 95 percent of professional brewers started out making beer in their home kitchens. He brewed up his first batch of homebrew (summer wheat) after being introduced to the hobby by a friend. Benner was instantly hooked, and he thinks that mentality will help Platform carve out its own niche in Ohio City’s — and Cleveland’s — craft brew scene.

Read more.

A Toy Designed to Increase Empathy

Who doesn’t like toys? Nobody! Everybody loves playing and we all can remember the joy that toys bring us when were kids. Now some educators are looking to make a toy that is not only fun but also teaches kids empathy. Empathy is perhaps the most important skill one can acquire in this modern age.

Empathy and play allow us to understand different perspectives and imagine new possibilities. And isn’t that what great education is all about?

The Empathy & Creative Dialogue Toy is a 3D puzzle game that challenges players to place themselves in each other’s shoes. It’s an easy to use game that leads to surprisingly complex insights from its players. Each toy comes with domain-specific resources — including minds-on activities, gameplay scenarios, and discussion topics. It’s been designed with input from educators to help teachers, facilitators, and parents harness the educational power of empathy and play. The toy has garnered so much attention that it’s even been featured in two TEDx talks — one on designing for empathy & communication, the other a rallying cry for play in our school systems.

More on Kickstarter.

Thanks to Mirella!

Video Games to Help the World

A game based on the story Half the Sky puts players into a perspective usually different than their own: a young girl in the developing world. It teaches young gamers in the developed world empathy and what it’s like to be a young girl trying to make a living in the majority world. It’s always nice to see games being used to make the world a little better.

If you succeed at certain tasks, the game triggers donations through partner charities. For example, the game has donated a quarter-million books. Players can also use real money to purchase virtual items — and that money has brought in more than $450,000 in charitable donations.

Since it launched nearly a year ago, more than 1.1 million people have played Half the Sky. Though that’s nothing compared to a game like Farmville, still it makes Half the Sky one of the most successful advocacy games.

Read more here.

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